Complète le pavage de manière à ce qu'il
remplisse l'écran.

Pour cela, tu dois tracer des droites afin
 d'utiliser l'outil “symétrie axiale”.
 

Afficher/cacher les consignes

A = Point(xAxis)
B = Point(xAxis)
poly1, f, g, h, i, j, k, C, D, E, F = Polygon(A, B, 6)
G = Midpoint(E, B)
H = Midpoint(E, G)
I = Midpoint(H, G)
J = Midpoint(G, C)
K = Midpoint(G, J)
L = Midpoint(G, A)
M = Midpoint(G, L)
poly2, f_1, i_1, d, k_1, b, m = Polygon(F, I, D, K, B, M)
l = Line(D, B)
n = Line(B, F)
p = Line(F, D)
F' = Mirror(F, l)
I' = Mirror(I, l)
D' = Mirror(D, l)
K' = Mirror(K, l)
B' = Mirror(B, l)
M' = Mirror(M, l)
poly2', f', i', d', k', b', m' = Polygon(F', I', D', K', B', M')
F'_1 = Mirror(F, p)
I'_1 = Mirror(I, p)
D'_1 = Mirror(D, p)
K'_1 = Mirror(K, p)
B'_1 = Mirror(B, p)
M'_1 = Mirror(M, p)
poly2'_1, f'_1, i'_1, d'_1, k'_1, b'_1, m'_1 = Polygon(F'_1, I'_1, D'_1, K'_1, B'_1, M'_1)
F'_2 = Mirror(F, n)
I'_2 = Mirror(I, n)
D'_2 = Mirror(D, n)
K'_2 = Mirror(K, n)
B'_2 = Mirror(B, n)
M'_2 = Mirror(M, n)
poly2'_2, f'_2, i'_2, d'_2, k'_2, b'_2, m'_2 = Polygon(F'_2, I'_2, D'_2, K'_2, B'_2, M'_2)
q = Line(B, F')
r = Line(F', D)
s = Line(B'_1, F)
F'' = Mirror(F', r)
I'' = Mirror(I', r)
D'' = Mirror(D', r)
K'' = Mirror(K', r)
B'' = Mirror(B', r)
M'' = Mirror(M', r)
poly2'', f'', i'', d'', k'', b'', m'' = Polygon(F'', I'', D'', K'', B'', M'')
N = Mirror(F'_1, r)
O = Mirror(I'_1, r)
P = Mirror(D'_1, r)
Q = Mirror(K'_1, r)
R = Mirror(B'_1, r)
S = Mirror(M'_1, r)
poly3, n_1, o, p_1, q_1, r_1, s_1 = Polygon(N, O, P, Q, R, S)
F''_1 = Mirror(F', q)
I''_1 = Mirror(I', q)
D''_1 = Mirror(D', q)
K''_1 = Mirror(K', q)
B''_1 = Mirror(B', q)
M''_1 = Mirror(M', q)
poly2''_1, f''_1, i''_1, d''_1, k''_1, b''_1, m''_1 = Polygon(F''_1, I''_1, D''_1, K''_1, B''_1, M''_1)
T = Mirror(F'_2, q)
U = Mirror(I'_2, q)
V = Mirror(D'_2, q)
W = Mirror(K'_2, q)
Z = Mirror(B'_2, q)
A_1 = Mirror(M'_2, q)
poly4, t, u, v, w, z_1, a_1 = Polygon(T, U, V, W, Z, A_1)
a = Line(D''_1, T)
c = Line(F', D''_1)
N' = Mirror(N, l)
O' = Mirror(O, l)
P' = Mirror(P, l)
Q' = Mirror(Q, l)
R' = Mirror(R, l)
S' = Mirror(S, l)
F''' = Mirror(F'', c)
I''' = Mirror(I'', c)
D''' = Mirror(D'', c)
K''' = Mirror(K'', c)
B''' = Mirror(B'', c)
M''' = Mirror(M'', c)
B_1 = Mirror(F''_1, c)
C_1 = Mirror(I''_1, c)
D_1 = Mirror(D''_1, c)
E_1 = Mirror(K''_1, c)
F_1 = Mirror(B''_1, c)
G_1 = Mirror(M''_1, c)
poly5, b_1, c_1, d_1, e_1, e, g_1 = Polygon(B_1, C_1, D_1, E_1, F_1, G_1)
H_1 = Mirror(B_1, r)
I_1 = Mirror(C_1, r)
J_1 = Mirror(D_1, r)
K_1 = Mirror(E_1, r)
L_1 = Mirror(F_1, r)
M_1 = Mirror(G_1, r)
poly5', h_1, j_1, l_1, m_1, t_1, f_2 = Polygon(H_1, I_1, J_1, K_1, L_1, M_1)
N_1 = Mirror(F''_1, n)
O_1 = Mirror(I''_1, n)
P_1 = Mirror(D''_1, n)
Q_1 = Mirror(K''_1, n)
R_1 = Mirror(B''_1, n)
S_1 = Mirror(M''_1, n)
poly6, g_2, o_1, h_2, i_2, j_2, k_2 = Polygon(N_1, O_1, P_1, Q_1, R_1, S_1)
u_1 = false