A = (-1.36, 2.86)
B = (-0.96, 3.58)
C, D, E, F, G, poly1, a, b, c, d, e, f = hexagone1(A, B)
g = Ray(C, B)
h = Ray(E, G)
i = Ray(B, G)
j = Ray(G, F)
k = Ray(F, E)
l = Ray(E, D)
m = Ray(D, C)
n = Ray(C, E)
p = Ray(D, F)
q = Ray(G, C)
r = Ray(F, B)
s = Ray(B, D)
H = Intersect(m, r)
I = Intersect(l, q)
J = Intersect(k, s)
K = Intersect(j, n)
L = Intersect(i, p)
M = Intersect(h, g)
N = Intersect(q, s)
O = Intersect(n, s)
P = Intersect(n, p)
Q = Intersect(h, p)
R = Intersect(h, r)
S = Intersect(q, r)
poly2, b_1, h_1, c_1 = Polygon(H, C, B)
poly5, m_2, b_4, g_2 = Polygon(B, G, M)
poly7, l_2, g_4, f_2 = Polygon(G, F, L)
poly9, f_4, e_2, k_2 = Polygon(E, K, F)
poly11, d_2, e_4, j_2 = Polygon(E, J, D)
poly13, d_4, c_4, i_2 = Polygon(C, I, D)
poly14, n_1, o, p_1, q_1, r_1, s_1 = Polygon(N, O, P, Q, R, S)
poly15, n_2, o_1, p_2, q_2, r_2, s_2 = Polygon(N, O, P, Q, R, S)
T = (7.340000000000003, 0.020000000000000004)
U = (8.26, 1.6)
V, W, Z, A1, B1, poly16, t, a1, b1, c1, d1, e1 = hexagone1(T, U)

Tool: hexagone (command hexagone1)
centre point
Input: A, B
Output: C, D, E, F, G, poly1, b, c, d, e, f, g

C = Rotate(B, 59.99999999999999°, A)
D = Rotate(C, 59.99999999999999°, A)
E = Rotate(D, 59.99999999999999°, A)
F = Rotate(E, 59.99999999999999°, A)
G = Rotate(F, 59.99999999999999°, A)
poly1, b, c, d, e, f, g = Polygon(B, C, D, E, F, G)